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# VisDebug Class Reference

Functions for "visual debugging". More...

## Detailed Description

Functions for "visual debugging".

You can create visual debugging objects, like lines, arrows, and planes. Objects are identified by name. If an object with that name has already been created, that object's vertices will be modified; oterwise, it will be created. Objects will be added automatically to the visdebug root, which has to be specified when creating the visdebug instance.

See also:
  interactive.cpp for an example.

Todo:
  All the functions from Y/visdebug.c

Implementation:
  These functions are instance methods (instead of global functions or class methods), so that different modules can use different visdebug roots, and, inparticular, they are thread-safe!

The documentation for this class was generated from the following file:

- ColVisDebug.cpp